local E, C, L = select(2, ...):unpack()

if C.tooltip.enable ~= true then return end

----------------------------------------------------------------------------------------
--	Multi ItemRefTooltip
----------------------------------------------------------------------------------------

local _G = _G
local CreateFrame = CreateFrame
local HideUIPanel = HideUIPanel
local ShowUIPanel = ShowUIPanel
local IsModifiedClick = IsModifiedClick
local tinsert, strsplit = tinsert, strsplit
local UIParent = UIParent
local ItemRefTooltip = ItemRefTooltip
local UISpecialFrames = UISpecialFrames

local tips = { [1] = _G["ItemRefTooltip"] }
local types = { item = true, enchant = true, spell = true, quest = true, unit = true, talent = true, achievement = true, glyph = true, instancelock = true, currency = true }
local shown

local CreateTip = function(link)
    for _, v in ipairs(tips) do
        for _, tip in ipairs(tips) do
            if tip:IsShown() and tip.link == link then
                tip.link = nil
                HideUIPanel(tip)
                return
            end
        end
        if not v:IsShown() then
            v.link = link
            return v
        end
    end

    local num = #tips + 1
    local tip = CreateFrame("GameTooltip", "ItemRefTooltip" .. num, UIParent, "GameTooltipTemplate")
    if num == 2 then
        tip:SetPoint("LEFT", "ItemRefTooltip", "RIGHT", 3, 0)
    else
        tip:SetPoint("LEFT", "ItemRefTooltip" .. num - 1, "RIGHT", 3, 0)
    end
    tip:SetSize(128, 64)
    tip:EnableMouse(true)
    tip:SetMovable(true)
    tip:SetClampedToScreen(true)
    tip:RegisterForDrag("LeftButton")
    tip:SetScript("OnDragStart", function(self) self:StartMoving() end)
    tip:SetScript("OnDragStop", function(self) self:StopMovingOrSizing() end)

    tip.NineSlice:SetAlpha(0)

    local bg = CreateFrame("Frame", nil, tip)
    bg:SetPoint("TOPLEFT")
    bg:SetPoint("BOTTOMRIGHT")
    bg:SetFrameLevel(tip:GetFrameLevel() - 1)
    bg:SetTemplate("Transparent")

    local close = CreateFrame("Button", "ItemRefTooltip" .. num .. "CloseButton", tip)
    close:SetScript("OnClick", function() HideUIPanel(tip) end)
    close:SkinCloseButton()

    tinsert(UISpecialFrames, tip:GetName())

    tip.link = link
    tips[num] = tip

    return tip
end

local ShowTip = function(tip, link)
    ShowUIPanel(tip)
    if not tip:IsShown() then
        tip:SetOwner(UIParent, "ANCHOR_PRESERVE")
    end
    shown = true
    tip:SetHyperlink(link)
    shown = nil
end

local SetHyperlinkBase = _G.ItemRefTooltip.SetHyperlink

function _G.ItemRefTooltip:SetHyperlink(link, ...)
    local handled = strsplit(":", link)
    if not InCombatLockdown() and not IsModifiedClick() and handled and types[handled] and not shown then
        local tip = CreateTip(link)
        if tip then
            ShowTip(tip, link)
        end
        return
    end
    
    SetHyperlinkBase(self, link, ...)
end